Check server response of

Server response
NS records
Whois domain
Response headers
Request headers
Raw HTML code
301 Moved Permanently - mcsdb.com
HTTP Status: 301
User-Agent: Mozilla/5.0 AppleWebKit/537.36 (KHTML, like Gecko; compatible; ClaudeBot/1.0; [email protected])
Date: Wed, 30 Apr 2025 13:47:22 GMT
Server: Apache
Location: https://mcsdb.com/
Content-Length: 226
Content-Type: text/html; charset=iso-8859-1

HTTP Code 301 Moved Permanently

301 status code means that the requested resource has been permanently moved to a new URL. All future requests should use the new address.

When is Code 301 used?

  • When changing a website domain
  • When modifying URL structures
  • When setting up redirects for SEO

What does Code 301 mean for the user?

The browser will automatically redirect the user to the new address, and search engines will update their indexes.

200 OK - https://mcsdb.com/
HTTP Status: 200
User-Agent: Mozilla/5.0 AppleWebKit/537.36 (KHTML, like Gecko; compatible; ClaudeBot/1.0; [email protected])
Date: Wed, 30 Apr 2025 13:47:23 GMT
Server: Apache
Upgrade: h2,h2c
Connection: Upgrade
Vary: Accept-Encoding
host-header: c2hhcmVkLmJsdWVob3N0LmNvbQ==
Transfer-Encoding: chunked
Content-Type: text/html; charset=UTF-8

HTTP Code 200 OK

200 status code is a standard successful HTTP server response. It means that the client’s request (e.g., from a browser) was successfully processed, and the server is delivering the requested data.

When is Code 200 used?

  • When loading a web page
  • When successfully receiving an API response
  • When processing a form or another HTTP request

What does Code 200 mean for the user?

The user receives content without errors, and the page or application functions properly. If Code 200 is accompanied by data, the browser or program processes and displays it to the user.

GET / HTTP/1.1
Host: mcsdb.com
Accept: */*
User-Agent: Mozilla/5.0 AppleWebKit/537.36 (KHTML, like Gecko; compatible; ClaudeBot/1.0; [email protected])
<!doctype html>

<html lang="en">
<head>
    <meta charset="utf-8">

    <title>Minecraft Seed Database</title>
    <meta name="description" content="Minecraft Seed Database">
    <meta name="author" content="Farmitz Dugan">

    <link rel="stylesheet" href="/css/fd.css">
    <link rel="stylesheet" href="https://fonts.googleapis.com/icon?family=Material+Icons">
    <link rel="stylesheet" href="https://unpkg.com/[email protected]/dist/leaflet.css" integrity="sha512-xwE/Az9zrjBIphAcBb3F6JVqxf46+CDLwfLMHloNu6KEQCAWi6HcDUbeOfBIptF7tcCzusKFjFw2yuvEpDL9wQ==" crossorigin=""/>
    
    <script src="https://ajax.googleapis.com/ajax/libs/jquery/3.4.1/jquery.min.js"></script>
    <script src="https://unpkg.com/[email protected]/dist/leaflet.js" integrity="sha512-GffPMF3RvMeYyc1LWMHtK8EbPv0iNZ8/oTtHPx9/cc2ILxQ+u905qIwdpULaqDkyBKgOaB57QTMg7ztg8Jm2Og==" crossorigin=""></script>
    
    <script>
        $(function() {
            // function for changing the size of divs - required for scrolling separate windows properly
            function sizeDivs() {
                var windowWidth = $(window).width();
                var windowHeight = $(window).height();
                //main page dimension controls
                var headerWidth = windowWidth-68;
                $('.fd-header').css("width",headerWidth + "px");
                $('.fd-subheader').css("width",headerWidth + "px");
                var filterHeight = windowHeight-128-36; //the 36 is the 19 padding x 2
                $('.mcsdb-filters').css("height",filterHeight + "px");
                var resultsWidth = windowWidth-68-325-72; //the 36 is the 19 padding x 2
                var resultsHeight = windowHeight-128-36; //the 36 is the 19 padding x 2
                $('.mcsdb-results').css("width",resultsWidth + "px");
                $('.mcsdb-results').css("height",resultsHeight + "px");
                //seed details dimension controls
                var mapHeight = windowHeight-32;
                var mapWidth = windowWidth-480;
                var detailContentTab = mapHeight-170;
                $('#seedmap').css("height",mapHeight + "px");
                $('#seedmap').css("width",mapWidth + "px");
                $('.detail-detail').css("height",mapHeight + "px");
                $('.detail-detail').css("left",mapWidth + "px");
                $('#tab-content').css("height",detailContentTab + "px");
            }
            //function for opening the detail of a seed
            function openDetail(fSeed) {
                var bounds = [xy(0, 0), xy(2560, 2560)];
                $.ajax({
                    url: 'map_detail.php',
                    type: 'POST',
                    data: { seed: fSeed },
                    dataType: 'json',
                    success: function(data) {
                        var spawnX = data[0].spawnx;
                        var spawnZ = data[0].spawnz;
                        bottomLeftX = data[0].bottomleftx;
                        bottomLeftZ = data[0].bottomleftz;
                        var leafletSpawnX = spawnX-bottomLeftX;
                        var leafletSpawnY = -(spawnZ-bottomLeftZ);
                        seedInfo = data[0].detailinfo;
                        seedBiomes = data[0].detailbiomes;
                        mapFriendlySeed = data[0].map_seed_friendly;
                        mapName = data[0].map_name;
                        seedSource = data[0].seed_source;
                        formattedInfo = data[0].formattedinfo;
                        
                        //maps
                        satellite = L.imageOverlay('../images/seedmaps/' + data[0].map_seed_friendly + '_satellite_map.png', bounds).addTo(map);
                        biomes = L.imageOverlay('../images/seedmaps/' + data[0].map_seed_friendly + '_biome_map.png', bounds).addTo(map);
                        //markers
                        spawn = L.marker(xy(leafletSpawnX, leafletSpawnY)).bindPopup('<p>Spawn<br>'+spawnX+','+spawnZ+'</p>');
                        markers = L.layerGroup([spawn]).addTo(map);
                        //layergroups
                        var baseMaps = {
                            "Satellite": satellite,
                            "Biomes": biomes
                        };
                        var overlayMaps = {
                            "Spawn": markers
                        };
                        //add layers to controls
                        controls = L.control.layers(baseMaps, overlayMaps).addTo(map);
                        //move to center map at spawn point
                        map.setView(xy(leafletSpawnX, leafletSpawnY), 0);
                        $("#detail-info").addClass("tab-active").removeClass("pointer");
                        $("#detail-biomes").addClass("pointer").removeClass("tab-active");
                        $("#tab-content").html(formattedInfo);
                        $(".detail-head").html('<span class="detail-title">'+mapName+'</span> <span class="detail-by">by '+seedSource+'</span><i class="material-icons pointer detail-close">close</i>');
                    },
                    error: function(e) {
                        console.log(e);
                    }
                });
                $(".mcsdb-detail").css("display", "block");
            }
            //function for searching the seed database
            function searchDB(page) {
                searchBiomes = [];
                $("[name='biome']").each(function( index ) {
                    if ($(this).prop('checked')) {
                        searchBiomes.push($(this).attr('value'))
                    }
                });
                spawnBiome = $(".spawn").val();
                mcVersion = $(".version").val();
                $.ajax({
                    url: 'mcsdb.php',
                    method: 'POST',
                    data: {userSearch: searchBiomes, spawnBiome: spawnBiome, mcVersion: mcVersion, page: page},
                    success: function(data){
                        $('.mcsdb-results').html(data);
                    }
                })
                
//                $(".mcsdb-results").load("mcsdb.php", {
//                    userSearch: searchBiomes,
//                    spawnBiome: spawnBiome
//                });
            }
            // Declare constants
            // URL parameters to open seed immediately
            const queryString = window.location.search;
            const urlParams = new URLSearchParams(queryString);
            // Declare global variables
            var yx = L.latLng;
            var xy = function(x, y) {
                if (L.Util.isArray(x)) {    // When doing xy([x, y]);
                    return yx(x[1], x[0]);
                }
                return yx(y, x);  // When doing xy(x, y);
            };
            var satellite;
            var biomes;
            var controls;
            var spawn;
            var markers;
            var map = L.map('seedmap', {
                crs: L.CRS.Simple,
                minZoom: -3
            });
            var seedInfo;
            var seedBiomes;
            var mapFriendlySeed;
            var mapName;
            var seedSource;
            var popup;
            var bottomLeftX;
            var bottomLeftZ;
            var searchBiomes = [];
            var spawnBiome = $(".spawn").val();
            var mcVersion = $(".version").val();
            
            // size divs when window is resized
            $(window).resize(function () {
                sizeDivs();
            });
            // search seed database when biome is selected or deselected
            $( "[name='biome']").click(function() {
                searchDB(1); 
            });
            // search seed database when spawn biome is changed
            $( ".spawn").change(function() {
                searchDB(1);
            });
            $( ".version").change(function() {
                searchDB(1);
            });
            // open detail window and pull seed data from database load info tab with non-biome data
            $('.mcsdb-results').on('click', '.detail-open', function(){
                openDetail($(this).attr('value'));
            });
            $('.mcsdb-results').on('click', '.pagination-link', function(){
                var page = $(this).attr("id");
                searchDB(page);
            });
            // close detail window and remove all map elements
            $('.detail-head').on('click', '.detail-close', function(){
                $(".mcsdb-detail").css("display", "none");
                satellite.remove();
                biomes.remove();
                controls.remove();
                map.removeLayer(spawn);
                markers.remove();
                if (popup) {
                    popup.remove();
                }
            });
            //switch tab to biome tab and load tab div with biome list
            $("#detail-biomes").click(function() {
                $("#detail-biomes").addClass("tab-active").removeClass("pointer");
                $("#detail-info").addClass("pointer").removeClass("tab-active");
                $("#tab-content").html(seedBiomes);
            });
            //switch tab to info tab and load non-biome map info
            $("#detail-info").click(function() {
                $("#detail-info").addClass("tab-active").removeClass("pointer");
                $("#detail-biomes").addClass("pointer").removeClass("tab-active");
                $("#tab-content").html(formattedInfo);
            });
            // get coords and biome of clicked pixel
            map.on('click', function(e) {        
                var popLocation = e.latlng;
                var clickedY = Math.abs(popLocation['lat']-2560);
                var clickedX = popLocation['lng'];
                var clickedMCX = bottomLeftX+clickedX;
                var clickedMCZ = bottomLeftZ-2560+clickedY;
                var pixelBiome = "Getting Biome...";
                var spawnCoords = $(".coords").text();
                var spawnX = parseInt(spawnCoords.substring(1,spawnCoords.length-1).split(",")[0],10);
                var spawnZ = parseInt(spawnCoords.substring(1,spawnCoords.length-1).split(",")[1],10);
                var distance = Math.round(Math.sqrt(Math.pow(spawnX-clickedMCX,2)+Math.pow(spawnZ-clickedMCZ,2)));
                //alert(distance);
                popup = L.popup()
                .setLatLng(popLocation)
                .setContent('<p style="text-align: center;">'+pixelBiome+'<br>('+Math.round(clickedMCX)+','+Math.round(clickedMCZ)+')<br>'+distance+'m from spawn</p>')
                .openOn(map);
                //console.log(popLocation);
                $.ajax({
                    url: 'get_pixel_biome.php',
                    type: 'POST',
                    data: { seed: mapFriendlySeed, xCoord: clickedX, yCoord: clickedY },
                    dataType: 'text',
                    success: function(data) {
                        pixelBiome = data;
                        popup = L.popup()
                        .setLatLng(popLocation)
                        .setContent('<p style="text-align: center;">'+pixelBiome+'<br>('+Math.round(clickedMCX)+','+Math.round(clickedMCZ)+')<br>'+distance+'m from spawn</p>')
                        .openOn(map);
                    },
                    error: function(e) {
                        console.log(e);
                    }
                });
            });
            //size divs on load based on window size
            sizeDivs();
            // run inital search for featured seeds
            searchDB(1);
            //hide detail on load
            $(".mcsdb-detail").css("display", "none");
            //open detail if deep link
            if (urlParams.get('seed')) {
                openDetail(urlParams.get('seed'));
            }
        });
    </script>
</head>

<body>
    <div class="side-nav">
        <a href="http://www.farmitzdugan.com/"><img class="nav-logo" src="../images/fd_logo_34x34.png"></a>
        <a href="/" class="nav-button"><i class="material-icons">home</i></a>
        <a href="#" class="nav-button nav-current"><i class="material-icons">map</i></a>
        <a href="/help.php" class="nav-button"><i class="material-icons">help</i></a>
    </div>
    <div class="fd-header">Minecraft Seed Database</div>
    <div class="fd-subheader">22 seeds and counting!</div>
    <div class="mcsdb-filters">
        <h2>Choose</h2>
        <h4>...the version of Minecraft you are using...</h4>
        <select class="version" style="color: black; margin: 10px;">
            <option value="-1">Any</option>
            <option value="1.15.2" selected="selected">1.15.2</option>
            <option value="1.14.4">1.14.4</option>
        </select>
        <h4>...and the biome you want to spawn in...</h4>
        <select class="spawn" style="color: black; margin: 10px;">
            <option value=-2 selected="selected">Featured</option>
            <option value=-1>Any</option>
            <!--<option value=0>Ocean</option>
            <option value=24>Deep Ocean</option>
            <option value=10>Frozen Ocean</option>
            <option value=50>Deep Frozen Ocean</option>
            <option value=46>Cold Ocean</option>
            <option value=49>Deep Cold Ocean</option>
            <option value=45>Lukewarm Ocean</option>
            <option value=48>Deep Lukewarm Ocean</option>
            <option value=44>Warm Ocean</option>
            <option value=47>Deep Warm Ocean</option>
            <option value=7>River</option>
            <option value=11>Frozen River</option>-->
            <option value=16>Beach</option>
            <!--<option value=25>Stone Shore</option>
            <option value=26>Snowy Beach</option>-->
            <option value=4>Forest</option>
            <option value=18>Wooded Hills</option>
            <!--<option value=132>Flower Forest</option>
            <option value=27>Birch Forest</option>
            <option value=28>Birch Forest Hills</option>
            <option value=155>Tall Birch Forest</option>
            <option value=156>Tall Birch Hills</option>
            <option value=29>Dark Forest</option>
            <option value=157>Dark Forest Hills</option>
            <option value=21>Jungle</option>
            <option value=22>Jungle Hills</option>
            <option value=149>Modified Jungle</option>-->
            <option value=23>Jungle Edge</option>
            <!--<option value=151>Modified Jungle Edge</option>
            <option value=168>Bamboo Jungle</option>
            <option value=169>Bamboo Jungle Hills</option>
            <option value=5>Taiga</option>
            <option value=19>Taiga Hills</option>
            <option value=133>Taiga Mountains</option>
            <option value=30>Snowy Taiga</option>
            <option value=31>Snowy Taiga Hills</option>
            <option value=158>Snowy Taiga Mountains</option>
            <option value=32>Giant Tree Taiga</option>
            <option value=33>Giant Tree Taiga Hills</option>
            <option value=160>Giant Spruce Taiga</option>
            <option value=161>Giant Spruce Taiga Hills</option>
            <option value=14>Mushroom Fields</option>
            <option value=15>Mushroom Field Shore</option>
            <option value=6>Swamp</option>
            <option value=134>Swamp Hills</option>
            <option value=35>Savanna</option>
            <option value=36>Savanna Plateau</option>
            <option value=163>Shattered Savanna</option>
            <option value=164>Shattered Savanna Plateau</option>-->
            <option value=1>Plains</option>
            <!--<option value=129>Sunflower Plains</option>-->
            <option value=2>Desert</option>
            <!--<option value=17>Desert Hills</option>
            <option value=130>Desert Lakes</option>
            <option value=12>Snowy Tundra</option>
            <option value=13>Snowy Mountains</option>
            <option value=140>Ice Spikes</option>
            <option value=3>Mountains</option>
            <option value=34>Wooded Mountains</option>
            <option value=131>Gravelly Mountains</option>
            <option value=162>Gravelly Mountains+</option>
            <option value=20>Mountain Edge</option>
            <option value=37>Badlands</option>
            <option value=39>Badlands Plateau</option>
            <option value=167>Modified Badlands Plateau</option>
            <option value=38>Wooded Badlands Plateau</option>
            <option value=166>Modified Wooded Badlands Plateau</option>
            <option value=165>Eroded Badlands</option>
            <option value=8>Nether</option>
            <option value=9>The End</option>
            <option value=40>Small End Islands</option>
            <option value=41>End Midlands</option>
            <option value=42>End Highlands</option>
            <option value=43>End Barrens</option>
            <option value=127>The Void</option>-->
        </select>
        <h4>...and other biomes you want near by...</h4>
        <ul class="biomes" style="list-style: none; padding: 10px;">
            <span class="filter-section">Water</span>
            <li><input type="checkbox" name="biome" id="ocean" value=0><label for="ocean"> Ocean</label></li>
            <li><input type="checkbox" name="biome" id="deep_ocean" value=24><label for="deep_ocean"> Deep Ocean</label></li>
            <li><input type="checkbox" name="biome" id="frozen_ocean" value=10><label for="frozen_ocean"> Frozen Ocean</label></li>
            <li><input type="checkbox" name="biome" id="deep_frozen_ocean" value=50><label for="deep_frozen_ocean"> Deep Frozen Ocean</label></li>
            <li><input type="checkbox" name="biome" id="cold_ocean" value=46><label for="cold_ocean"> Cold Ocean</label></li>
            <li><input type="checkbox" name="biome" id="deep_cold_ocean" value=49><label for="deep_cold_ocean"> Deep Cold Ocean</label></li>
            <li><input type="checkbox" name="biome" id="lukewarm_ocean" value=45><label for="lukewarm_ocean"> Lukewarm Ocean</label></li>
            <li><input type="checkbox" name="biome" id="deep_lukewarm_ocean" value=48><label for="deep_lukewarm_ocean"> Deep Lukewarm Ocean</label></li>
            <li><input type="checkbox" name="biome" id="warm_ocean" value=44><label for="warm_ocean"> Warm Ocean</label></li>
            <li><input type="checkbox" name="biome" id="deep_warm_ocean" value=47><label for="deep_warm_ocean"> Deep Warm Ocean</label></li>
            <li><input type="checkbox" name="biome" id="river" value=7><label for="river"> River</label></li>
            <li><input type="checkbox" name="biome" id="frozen_river" value=11><label for="frozen_river"> Frozen River</label></li>
            <li><input type="checkbox" name="biome" id="beach" value=16><label for="beach"> Beach</label></li>
            <li><input type="checkbox" name="biome" id="stone_shore" value=25><label for="stone_shore"> Stone Shore</label></li>
            <li><input type="checkbox" name="biome" id="snowy_beach" value=26><label for="snowy_beach"> Snowy Beach</label></li>
            <span class="filter-section">Forest</span>
            <li><input type="checkbox" name="biome" id="forest" value=4><label for="forest"> Forest</label></li>
            <li><input type="checkbox" name="biome" id="wooded_hills" value=18><label for="wooded_hills"> Wooded Hills</label></li>
            <li><input type="checkbox" name="biome" id="flower_forest" value=132><label for="flower_forest"> Flower Forest</label></li>
            <li><input type="checkbox" name="biome" id="birch_forest" value=27><label for="birch_forest"> Birch Forest</label></li>
            <li><input type="checkbox" name="biome" id="birch_forest_hills" value=28><label for="birch_forest_hills"> Birch Forest Hills</label></li>
            <li><input type="checkbox" name="biome" id="tall_birch_forest" value=155><label for="tall_birch_forest"> Tall Birch Forest</label></li>
            <li><input type="checkbox" name="biome" id="tall_birch_hills" value=156><label for="tall_birch_hills"> Tall Birch Hills</label></li>
            <li><input type="checkbox" name="biome" id="dark_forest" value=29><label for="dark_forest"> Dark Forest</label></li>
            <li><input type="checkbox" name="biome" id="dark_forest_hills" value=157><label for="dark_forest_hills"> Dark Forest Hills</label></li>
            <span class="filter-section">Jungle</span>
            <li><input type="checkbox" name="biome" id="jungle" value=21><label for="jungle"> Jungle</label></li>
            <li><input type="checkbox" name="biome" id="jungle_hills" value=22><label for="jungle_hills"> Jungle Hills</label></li>
            <li><input type="checkbox" name="biome" id="modified_jungle" value=149><label for="modified_jungle"> Modified Jungle</label></li>
            <li><input type="checkbox" name="biome" id="jungle_edge" value=23><label for="jungle_edge"> Jungle Edge</label></li>
            <li><input type="checkbox" name="biome" id="modified_jungle_edge" value=151><label for="modified_jungle_edge"> Modified Jungle Edge</label></li>
            <li><input type="checkbox" name="biome" id="bamboo_jungle" value=168><label for="bamboo_jungle"> Bamboo Jungle</label></li>
            <li><input type="checkbox" name="biome" id="bamboo_jungle_hills" value=169><label for="bamboo_jungle_hills"> Bamboo Jungle Hills</label></li>
            <span class="filter-section">Taiga</span>
            <li><input type="checkbox" name="biome" id="taiga" value=5><label for="taiga"> Taiga</label></li>
            <li><input type="checkbox" name="biome" id="taiga_hills" value=19><label for="taiga_hills"> Taiga Hills</label></li>
            <li><input type="checkbox" name="biome" id="taiga_mountains" value=133><label for="taiga_mountains"> Taiga Mountains</label></li>
            <li><input type="checkbox" name="biome" id="snowy_taiga" value=30><label for="snowy_taiga"> Snowy Taiga</label></li>
            <li><input type="checkbox" name="biome" id="snowy_taiga_hills" value=31><label for="snowy_taiga_hills"> Snowy Taiga Hills</label></li>
            <li><input type="checkbox" name="biome" id="snowy_taiga_mountains" value=158><label for="snowy_taiga_mountains"> Snowy Taiga Mountains</label></li>
            <li><input type="checkbox" name="biome" id="giant_tree_taiga" value=32><label for="giant_tree_taiga"> Giant Tree Taiga</label></li>
            <li><input type="checkbox" name="biome" id="giant_tree_taiga_hills" value=33><label for="giant_tree_taiga_hills"> Giant Tree Taiga Hills</label></li>
            <li><input type="checkbox" name="biome" id="giant_spruce_taiga" value=160><label for="giant_spruce_taiga"> Giant Spruce Taiga</label></li>
            <li><input type="checkbox" name="biome" id="giant_spruce_taiga_hills" value=161><label for="giant_spruce_taiga_hills"> Giant Spruce Taiga Hills</label></li>
            <span class="filter-section">Mushroom</span>
            <li><input type="checkbox" name="biome" id="mushroom_fields" value=14><label for="mushroom_fields"> Mushroom Fields</label></li>
            <li><input type="checkbox" name="biome" id="mushroom_field_shore" value=15><label for="mushroom_field_shore"> Mushroom Field Shore</label></li>
            <span class="filter-section">Swamp</span>
            <li><input type="checkbox" name="biome" id="swamp" value=6><label for="swamp"> Swamp</label></li>
            <li><input type="checkbox" name="biome" id="swamp_hills" value=134><label for="swamp_hills"> Swamp Hills</label></li>
            <span class="filter-section">Savanna</span>
            <li><input type="checkbox" name="biome" id="savanna" value=35><label for="savanna"> Savanna</label></li>
            <li><input type="checkbox" name="biome" id="savanna_plateau" value=36><label for="savanna_plateau"> Savanna Plateau</label></li>
            <li><input type="checkbox" name="biome" id="shattered_savanna" value=163><label for="shattered_savanna"> Shattered Savanna</label></li>
            <li><input type="checkbox" name="biome" id="shattered_savanna_plateau" value=164><label for="shattered_savanna_plateau"> Shattered Savanna Plateau</label></li>
            <span class="filter-section">Plains</span>
            <li><input type="checkbox" name="biome" id="plains" value=1><label for="plains"> Plains</label></li>
            <li><input type="checkbox" name="biome" id="sunflower_plains" value=129><label for="sunflower_plains"> Sunflower Plains</label></li>
            <span class="filter-section">Desert</span>
            <li><input type="checkbox" name="biome" id="desert" value=2><label for="desert"> Desert</label></li>
            <li><input type="checkbox" name="biome" id="desert_hills" value=17><label for="desert_hills"> Desert Hills</label></li>
            <li><input type="checkbox" name="biome" id="desert_lakes" value=130><label for="desert_lakes"> Desert Lakes</label></li>
            <span class="filter-section">Cold</span>
            <li><input type="checkbox" name="biome" id="snowy_tundra" value=12><label for="snowy_tundra"> Snowy Tundra</label></li>
            <li><input type="checkbox" name="biome" id="snowy_mountains" value=13><label for="snowy_mountains"> Snowy Mountains</label></li>
            <li><input type="checkbox" name="biome" id="ice_spikes" value=140><label for="ice_spikes"> Ice Spikes</label></li>
            <span class="filter-section">Mountains</span>
            <li><input type="checkbox" name="biome" id="mountains" value=3><label for="mountains"> Mountains</label></li>
            <li><input type="checkbox" name="biome" id="wooded_mountains" value=34><label for="wooded_mountains"> Wooded Mountains</label></li>
            <li><input type="checkbox" name="biome" id="gravelly_mountains" value=131><label for="gravelly_mountains"> Gravelly Mountains</label></li>
            <li><input type="checkbox" name="biome" id="modified_gravelly_mountains" value=162><label for="modified_gravelly_mountains"> Gravelly Mountains+</label></li>
            <li><input type="checkbox" name="biome" id="mountain_edge" value=20><label for="mountain_edge"> Mountain Edge</label></li>
            <span class="filter-section">Badlands/Mesa</span>
            <li><input type="checkbox" name="biome" id="badlands" value=37><label for="badlands"> Badlands</label></li>
            <li><input type="checkbox" name="biome" id="badlands_plateau" value=39><label for="badlands_plateau"> Badlands Plateau</label></li>
            <li><input type="checkbox" name="biome" id="modified_badlands_plateau" value=167><label for="modified_badlands_plateau"> Modified Badlands Plateau</label></li>
            <li><input type="checkbox" name="biome" id="wooded_badlands_plateau" value=38><label for="wooded_badlands_plateau"> Wooded Badlands Plateau</label></li>
            <li><input type="checkbox" name="biome" id="modified_wooded_badlands_plateau" value=166><label for="modified_wooded_badlands_plateau"> Modified Wooded Badlands Plateau</label></li>
            <li><input type="checkbox" name="biome" id="eroded_badlands" value=165><label for="eroded_badlands"> Eroded Badlands</label></li>
            <!--<li><input type="checkbox" name="biome" id="nether" value=8><label for="nether"> Nether</label></li>
            <li><input type="checkbox" name="biome" id="the_end" value=9><label for="the_end"> The End</label></li>
            <li><input type="checkbox" name="biome" id="small_end_islands" value=40><label for="small_end_islands"> Small End Islands</label></li>
            <li><input type="checkbox" name="biome" id="end_midlands" value=41><label for="end_midlands"> End Midlands</label></li>
            <li><input type="checkbox" name="biome" id="end_highlands" value=42><label for="end_highlands"> End Highlands</label></li>
            <li><input type="checkbox" name="biome" id="end_barrens" value=43><label for="end_barrens"> End Barrens</label></li>
            <li><input type="checkbox" name="biome" id="the_void" value=127><label for="the_void"> The Void</label></li>-->
        </ul>
    </div>
    <div class="mcsdb-results">
    </div>
    <div class="mcsdb-detail">
        <div class="detail-head">LOADING...<i class="material-icons pointer detail-close">close</i></div>
        <div id="seedmap"></div>
        <div class="detail-detail">
            <div id="tabs">
                <div id="detail-info" class="tab tab-active">Info</div>
                <div id="detail-biomes" class="tab pointer">Biomes</div>
            </div>
            <div id="tab-content">
                tab content<br>
            </div>
            <div id="detail-legend">
                <div id="legend-title">BIOME LEGEND</div>
                <div class="tooltip" style="background-color: #FFB6D5;">
                  <span class="tooltiptext">Flower Forest</span>
                </div>
                <div class="tooltip" style="background-color: #FF0900;">
                  <span class="tooltiptext">Badlands (Mesa)</span>
                </div>
                <div class="tooltip" style="background-color: #FF6600;">
                  <span class="tooltiptext">Plains</span>
                </div>
                <div class="tooltip" style="background-color: #FF9903;">
                  <span class="tooltiptext">Savana</span>
                </div>
                <div class="tooltip" style="background-color: #FFCC00;">
                  <span class="tooltiptext">Desert</span>
                </div>
                <div class="tooltip" style="background-color: #FFFF00;">
                  <span class="tooltiptext">Sunflower</span>
                </div>
                <div class="tooltip" style="background-color: #68CC00;">
                  <span class="tooltiptext">Forest</span>
                </div>
                <div class="tooltip" style="background-color: #009900;">
                  <span class="tooltiptext">Dark Forest</span>
                </div>
                <div class="tooltip" style="background-color: #5D7936;">
                  <span class="tooltiptext">Swamp</span>
                </div>
                <div class="tooltip" style="background-color: #0BB5C3;">
                  <span class="tooltiptext">Beach</span>
                </div>
                <div class="tooltip" style="background-color: #0550D4;">
                  <span class="tooltiptext">Ocean and River</span>
                </div>
                <div class="tooltip" style="background-color: #670099;">
                  <span class="tooltiptext">Jungle</span>
                </div>
                <div class="tooltip" style="background-color: #990099;">
                  <span class="tooltiptext">Taiga</span>
                </div>
                <div class="tooltip" style="background-color: #CC0098;">
                  <span class="tooltiptext">Mushroom</span>
                </div>
                <div class="tooltip" style="background-color: #636363;">
                  <span class="tooltiptext">Mountains</span>
                </div>
                <div class="tooltip" style="background-color: #B0AFAC;">
                  <span class="tooltiptext">Birch</span>
                </div>
                <div class="tooltip" style="background-color: #FFFFFF;">
                  <span class="tooltiptext">Snowy</span>
                </div>
                <div class="tooltip" style="background-color: #000000;">
                  <span class="tooltiptext">Non-Overworld</span>
                </div>
                <div id="legend-hint"><em>Click the map for coordinates and biome.</em></div>
            </div>
        </div>
    </div>
</body>
</html>                               

Whois info of domain

Domain Name: MCSDB.COM
Registry Domain ID: 2424105534_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.namecheap.com
Registrar URL: http://www.namecheap.com
Updated Date: 2024-07-17T07:32:38Z
Creation Date: 2019-08-16T22:43:37Z
Registry Expiry Date: 2025-08-16T22:43:37Z
Registrar: NameCheap, Inc.
Registrar IANA ID: 1068
Registrar Abuse Contact Email: [email protected]
Registrar Abuse Contact Phone: +1.6613102107
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Name Server: NS1.BLUEHOST.COM
Name Server: NS2.BLUEHOST.COM
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2025-04-30T13:47:15Z <<<
For more information on Whois status codes, please visit https://icann.org/epp
NOTICE: The expiration date displayed in this record is the date the
TERMS OF USE: You are not authorized to access or query our Whois
by the following terms of use: You agree that you may use this Data only
to: (1) allow, enable, or otherwise support the transmission of mass