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HTTP Code 301 Moved Permanently

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HTTP Code 200 OK

200 status code is a standard successful HTTP server response. It means that the client’s request (e.g., from a browser) was successfully processed, and the server is delivering the requested data.

When is Code 200 used?

  • When loading a web page
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What does Code 200 mean for the user?

The user receives content without errors, and the page or application functions properly. If Code 200 is accompanied by data, the browser or program processes and displays it to the user.

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				<a href="/mods/overturn/news/welcome-aboard3" title="Welcome Aboard" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335377/crop_120x90/2025-05-05-Preview.png" alt="Welcome Aboard" /></a>
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			<a href="/games/half-life" title="Half-Life"><img src="https://media.moddb.com/images/games/1/1/1/half-life.png" alt="Half-Life" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/overturn/news/welcome-aboard3">Welcome Aboard</a></h4>
			<span class="date">
				<time datetime="2025-05-05T23:27:19+00:00">10hours ago</time>			</span>
			<span class="subheading">
				<a href="/mods/overturn" title="Mod">Overturn</a>  <a href="/mods/overturn/news/welcome-aboard3" class="commenticon">9 comments</a>  			</span>
			<p>Yes it's true! Nearly a decade later Overturn is back with a vengeance! Come read more for the upcoming demo and playtest this month!</p>		</div>
	</div>
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				<a href="/games/timotheo/news/shaping-the-world-devlog-2" title="Shaping the World - DevLog #2" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335373/crop_120x90/Logo.png" alt="Shaping the World - DevLog #2" /></a>
				<div class="content">
			 
			<a href="/games/timotheo" title="Timotheo"><img src="https://media.moddb.com/images/games/1/88/87799/quick_icon.png" alt="Timotheo" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/timotheo/news/shaping-the-world-devlog-2">Shaping the World - DevLog #2</a></h4>
			<span class="date">
				<time datetime="2025-05-05T21:41:09+00:00">12hours ago</time>			</span>
			<span class="subheading">
				<a href="/games/timotheo" title="Game">Timotheo</a>   			</span>
			<p>Timotheo DevLog #2 showcases the creative process behind Level 1 and the logo design.</p>		</div>
	</div>
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				<a href="/mods/return-to-kriviy-rig/news/knock-knock-whos-there" title="Knock-knock who's there?" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335368/crop_120x90/2025-05-05.png" alt="Knock-knock who's there?" /></a>
				<div class="content">
			 
			<a href="/games/half-life-2-episode-two" title="Half-Life 2: Episode Two"><img src="https://media.moddb.com/images/games/1/13/12496/hl2.png" alt="Half-Life 2: Episode Two" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/return-to-kriviy-rig/news/knock-knock-whos-there">Knock-knock who's there?</a></h4>
			<span class="date">
				<time datetime="2025-05-05">13hours ago</time>			</span>
			<span class="subheading">
				<a href="/mods/return-to-kriviy-rig" title="Mod">Faded Ruins</a>  <a href="/mods/return-to-kriviy-rig/news/knock-knock-whos-there" class="commenticon">1 comment</a>  			</span>
			<p>Something new's..umm..about release date postponement?</p>		</div>
	</div>
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				<a href="/games/mind-cage/news/devlog-5-ux-prototype-showcase" title="DevLog #5 - UX Prototype Showcase!" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335366/crop_120x90/IndieDB.png" alt="DevLog #5 - UX Prototype Showcase!" /></a>
				<div class="content">
			 
			<a href="/games/mind-cage" title="Mind Cage"><img src="https://media.moddb.com/images/games/1/87/86914/berry.png" alt="Mind Cage" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/mind-cage/news/devlog-5-ux-prototype-showcase">DevLog #5 - UX Prototype Showcase!</a></h4>
			<span class="date">
				<time datetime="2025-05-05T19:45:33+00:00">14hours ago</time>			</span>
			<span class="subheading">
				<a href="/games/mind-cage" title="Game">Mind Cage</a>   			</span>
			<p>Hello everyone, we are excited to come and show you our UX Prototype that serves the purpose of demonstrating how and which UI elements will be present...</p>		</div>
	</div>
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				<a href="/games/eonveil/news/eonveil-devlog-8-game-art" title=" EonVeil DevLog #8 - Game Art" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335358/crop_120x90/DevLog8.png" alt=" EonVeil DevLog #8 - Game Art" /></a>
				<div class="content">
			 
			<a href="/games/eonveil" title="EonVeil"><img src="https://media.moddb.com/images/games/1/87/86855/Logo.jpg" alt="EonVeil" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/eonveil/news/eonveil-devlog-8-game-art"> EonVeil DevLog #8 - Game Art</a></h4>
			<span class="date">
				<time datetime="2025-05-05T16:51:06+00:00">17hours ago</time>			</span>
			<span class="subheading">
				<a href="/games/eonveil" title="Game">EonVeil</a>   			</span>
			<p>Eighth EonVeil Devlog, new NPC design, environment sketches and new game Logo.

</p>		</div>
	</div>
			<div class="row rowcontent clear">
				<a href="/games/questing/features/dev-blog-2" title="Dev Blog 2" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335355/crop_120x90/Main_Capsule_1232_x_706.png" alt="Dev Blog 2" /></a>
				<div class="content">
			 
			<a href="/games/questing" title="Questing"><img src="https://media.moddb.com/images/games/1/88/87781/Community_Icon_1_to_1.png" alt="Questing" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/questing/features/dev-blog-2">Dev Blog 2</a></h4>
			<span class="date">
				<time datetime="2025-05-05T16:19:15+00:00">17hours ago</time>			</span>
			<span class="subheading">
				<a href="/games/questing" title="Game">Questing</a>   			</span>
			<p>How I first got into game development, by taking the biggest risk of my entire life.</p>		</div>
	</div>
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				<a href="/games/sense-of-memory/news/sense-of-memory-devlog-4" title="Sense of Memory - Devlog #4" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335353/crop_120x90/HighresScreenshot00001.png" alt="Sense of Memory - Devlog #4" /></a>
				<div class="content">
			 
			<a href="/games/sense-of-memory" title="Sense Of Memory"><img src="https://media.moddb.com/images/games/1/87/86999/final_visual_concept_of_dog.jpg" alt="Sense Of Memory" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/sense-of-memory/news/sense-of-memory-devlog-4">Sense of Memory - Devlog #4</a></h4>
			<span class="date">
				<time datetime="2025-05-05T15:16:56+00:00">18hours ago</time>			</span>
			<span class="subheading">
				<a href="/games/sense-of-memory" title="Game">Sense Of Memory</a>   			</span>
			<p>Today we'll be speaking further on the programming and art, as well as more on the UI!</p>		</div>
	</div>
			<div class="row rowcontent clear">
				<a href="/games/the-guardian-of-the-rift/news/details-about-the-game-and-the-free-playable-demo" title="Details about the game and the FREE Playable Demo" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335351/crop_120x90/Untitled-13214324.jpg" alt="Details about the game and the FREE Playable Demo" /></a>
				<div class="content">
			 
			<a href="/games/the-guardian-of-the-rift" title="The Guardian of The Rift"><img src="https://media.moddb.com/images/games/1/88/87824/2025-01-15_1_copy_2.jpg" alt="The Guardian of The Rift" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/the-guardian-of-the-rift/news/details-about-the-game-and-the-free-playable-demo">Details about the game and the FREE Playable Demo</a></h4>
			<span class="date">
				<time datetime="2025-05-05T13:57:52+00:00">19hours ago</time>			</span>
			<span class="subheading">
				<a href="/games/the-guardian-of-the-rift" title="Game">The Guardian of The Rift</a>   			</span>
			<p>This game is the work of a solo developer with years of experience in storytelling design, and worldbuilding. Leveraging AI in every form— from procedural...</p>		</div>
	</div>
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				<a href="/games/agrunare/news/devlog-07-a-big-update-to-agrus-mechanics" title="Devlog 07 | A Big Update to Agrus mechanics " class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335347/crop_120x90/agru_post_logo.png" alt="Devlog 07 | A Big Update to Agrus mechanics " /></a>
				<div class="content">
			 
			<a href="/games/agrunare" title="Agrunare"><img src="https://media.moddb.com/images/games/1/87/86681/image_2025-02-25_200412570.png" alt="Agrunare" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/agrunare/news/devlog-07-a-big-update-to-agrus-mechanics">Devlog 07 | A Big Update to Agrus mechanics </a></h4>
			<span class="date">
				<time datetime="2025-05-05T13:29:59+00:00">20hours ago</time>			</span>
			<span class="subheading">
				<a href="/games/agrunare" title="Game">Agrunare</a>   			</span>
			<p>In this article we will explain what we have been up to since the last devlog including mechanical changes and Level layout changes with enemy upgrades.</p>		</div>
	</div>
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				<a href="/games/terror-station/news/dev-log-06-working-on-the-logo" title="Dev Log 06 - Working on the Logo!" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335349/crop_120x90/6.png" alt="Dev Log 06 - Working on the Logo!" /></a>
				<div class="content">
			 
			<a href="/games/terror-station" title="Terror Station"><img src="https://media.moddb.com/images/games/1/87/86870/Untitled-1.png" alt="Terror Station" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/terror-station/news/dev-log-06-working-on-the-logo">Dev Log 06 - Working on the Logo!</a></h4>
			<span class="date">
				<time datetime="2025-05-05T12:53:46+00:00">20hours ago</time>			</span>
			<span class="subheading">
				<a href="/games/terror-station" title="Game">Terror Station</a>   			</span>
			<p>Today we will show some of the ideas and process our artist has been sketching for our logo.</p>		</div>
	</div>
			<div class="row rowcontent clear">
				<a href="/mods/half-life-day-at-work/news/we-are-back73" title="We are Back!" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335348/crop_120x90/Untitled_Project_26.jpg" alt="We are Back!" /></a>
				<div class="content">
			 
			<a href="/games/half-life" title="Half-Life"><img src="https://media.moddb.com/images/games/1/1/1/half-life.png" alt="Half-Life" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/half-life-day-at-work/news/we-are-back73">We are Back!</a></h4>
			<span class="date">
				<time datetime="2025-05-05T12:08:18+00:00">21hours ago</time>			</span>
			<span class="subheading">
				<a href="/mods/half-life-day-at-work" title="Mod">Half-Life: Day At Work</a>   			</span>
			<p>After a month of disappearance, Day At Work is finally back with new updates.</p>		</div>
	</div>
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				<a href="/games/quacksquad/news/the-silent-success" title="The silent success" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335337/crop_120x90/Captura_de_pantalla_2025-04-18_2.png" alt="The silent success" /></a>
				<div class="content">
			 
			<a href="/games/quacksquad" title="QuackSquad"><img src="https://media.moddb.com/images/games/1/87/86817/SteamIcon.png" alt="QuackSquad" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/quacksquad/news/the-silent-success">The silent success</a></h4>
			<span class="date">
				<time datetime="2025-05-05T05:10:07+00:00">May 5 2025</time>			</span>
			<span class="subheading">
				<a href="/games/quacksquad" title="Game">QuackSquad</a>   			</span>
			<p>Social media it's important but remmeber that your product it's in a store, trust in them.</p>		</div>
	</div>
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				<a href="/games/out-of-sight/news/devlog-7-artistic-updates" title="DevLog #7 - Artistic Updates" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335333/crop_120x90/out_of_sight_banner.png" alt="DevLog #7 - Artistic Updates" /></a>
				<div class="content">
			 
			<a href="/games/out-of-sight" title="Out of Sight"><img src="https://media.moddb.com/images/games/1/87/86673/out_of_sight_image.png" alt="Out of Sight" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/out-of-sight/news/devlog-7-artistic-updates">DevLog #7 - Artistic Updates</a></h4>
			<span class="date">
				<time datetime="2025-05-05">May 5 2025</time>			</span>
			<span class="subheading">
				<a href="/games/out-of-sight" title="Game">Out of Sight</a>   			</span>
			<p>Hello! This is the seventh DevLog for our upcoming stealth game &quot;Out of Sight&quot;. In this article we'll talk about the artistic updates in the game.</p>		</div>
	</div>
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				<a href="/mods/dead-sea-scrolls/news/preview-of-the-ost-and-the-artist-behind-it" title="Preview of the OST and the artist behind it" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335329/crop_120x90/devdiary2.png" alt="Preview of the OST and the artist behind it" /></a>
				<div class="content">
			 
			<a href="/games/doom" title="Doom"><img src="https://media.moddb.com/images/games/1/1/26/doom_icon.png" alt="Doom" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/dead-sea-scrolls/news/preview-of-the-ost-and-the-artist-behind-it">Preview of the OST and the artist behind it</a></h4>
			<span class="date">
				<time datetime="2025-05-04T23:21:59+00:00">May 5 2025</time>			</span>
			<span class="subheading">
				<a href="/mods/dead-sea-scrolls" title="Mod">Dead Sea Scrolls</a>   			</span>
			<p>Interview with Paul Bergman AKA ShapelessCube who is behind the original MIDI soundtrack of DSS</p>		</div>
	</div>
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				<a href="/games/island-supermarket-simulator/news/island-supermarket-simulator" title="Island Supermarket Simulator" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335327/crop_120x90/1022.png" alt="Island Supermarket Simulator" /></a>
				<div class="content">
			 
			<a href="/games/island-supermarket-simulator" title="Island Supermarket Simulator"><img src="https://media.moddb.com/images/games/1/88/87815/64.png" alt="Island Supermarket Simulator" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/island-supermarket-simulator/news/island-supermarket-simulator">Island Supermarket Simulator</a></h4>
			<span class="date">
				<time datetime="2025-05-04T20:29:51+00:00">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/games/island-supermarket-simulator" title="Game">Island Supermarket Simulator</a>   			</span>
			<p>Ever dreamed of leaving the hustle and bustle behind to run your very own cozy supermarket on a beautiful tropical island? Now you can! Welcome to Island...</p>		</div>
	</div>
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				<a href="/games/yatai-master-fukuoka-street-food/news/redesigning-yatai-masters-aesthetic-and-quality-system" title="Redesigning Yatai Master’s aesthetic and quality system" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335324/crop_120x90/devlog-2.png" alt="Redesigning Yatai Master’s aesthetic and quality system" /></a>
				<div class="content">
			 
			<a href="/games/yatai-master-fukuoka-street-food" title="Yatai Master"><img src="https://media.moddb.com/images/games/1/86/85497/cover-yatai-master.png" alt="Yatai Master" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/yatai-master-fukuoka-street-food/news/redesigning-yatai-masters-aesthetic-and-quality-system">Redesigning Yatai Master’s aesthetic and quality system</a></h4>
			<span class="date">
				<time datetime="2025-05-04T19:27:47+00:00">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/games/yatai-master-fukuoka-street-food" title="Game">Yatai Master</a>  <a href="/games/yatai-master-fukuoka-street-food/news/redesigning-yatai-masters-aesthetic-and-quality-system" class="commenticon">2 comments</a>  			</span>
			<p>I experimented with Japanese-inspired textures to give Yatai Master a cozier feel. For gameplay, I tried to make dish quality depend on ingredients, cooking...</p>		</div>
	</div>
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				<a href="/mods/volt-laser-synthesis/news/mapping-madness-part-4" title="Mapping Madness [Part 4]" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335322/crop_120x90/madness4.png" alt="Mapping Madness [Part 4]" /></a>
				<div class="content">
			 
			<a href="/games/doom-ii" title="Doom II"><img src="https://media.moddb.com/images/games/1/1/172/icon.png" alt="Doom II" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/volt-laser-synthesis/news/mapping-madness-part-4">Mapping Madness [Part 4]</a></h4>
			<span class="date">
				<time datetime="2025-05-04T18:35:13+00:00">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/mods/volt-laser-synthesis" title="Mod">VOLT LASER: SYNTHESIS</a>   			</span>
			<p>One of the most important part of a megawad is having maps, fun levels, interesting secrets and memorable locations and details. In Mapping Madness updates...</p>		</div>
	</div>
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				<a href="/mods/tremors-of-earth/news/tremors-of-earth-226-en" title="TreMorS of EaRtH 2.2.6 EN" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335316/crop_120x90/snfactionlogo.jpg" alt="TreMorS of EaRtH 2.2.6 EN" /></a>
				<div class="content">
			 
			<a href="/games/cc-generals-zero-hour" title="C&C: Generals Zero Hour"><img src="https://media.moddb.com/images/games/1/1/184/icon.gif" alt="C&C: Generals Zero Hour" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/tremors-of-earth/news/tremors-of-earth-226-en">TreMorS of EaRtH 2.2.6 EN</a></h4>
			<span class="date">
				<time datetime="2025-05-04T17:00:59+00:00">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/mods/tremors-of-earth" title="Mod">C&#038;C TreMorS of EaRtH 2.1</a>   			</span>
			<p>These changes affect China.And many other unnoticeable but game-changing changes... To be continued...</p>		</div>
	</div>
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				<a href="/mods/armed-combat-reborn/news/diary" title="Diary" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335315/crop_120x90/promo.jpg" alt="Diary" /></a>
				<div class="content">
			 
			<a href="/games/half-life-2" title="Half-Life 2"><img src="https://media.moddb.com/images/games/1/1/61/hl2.png" alt="Half-Life 2" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/armed-combat-reborn/news/diary">Diary</a></h4>
			<span class="date">
				<time datetime="2025-05-04T15:19:04+00:00">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/mods/armed-combat-reborn" title="Mod">Armed-Combat: Rebirth</a>   			</span>
			<p>A diary showing how it felt making the new Armed-Combat.</p>		</div>
	</div>
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				<a href="/mods/vo/news/verzov-order-development-log-2" title="Verzov Order Development Log #2" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335308/crop_120x90/0001.png" alt="Verzov Order Development Log #2" /></a>
				<div class="content">
			 
			<a href="/games/cc-red-alert-yuris-revenge" title="C&C: Yuri's Revenge"><img src="https://media.moddb.com/images/games/1/1/267/yuri.png" alt="C&C: Yuri's Revenge" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/vo/news/verzov-order-development-log-2">Verzov Order Development Log #2</a></h4>
			<span class="date">
				<time datetime="2025-05-04T11:34:59+00:00">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/mods/vo" title="Mod">Verzov Order</a>  <a href="/mods/vo/news/verzov-order-development-log-2" class="commenticon">1 comment</a>  			</span>
			<p>Almost a month of development and see what was done!</p>		</div>
	</div>
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				<a href="/games/yurei/news/getting-back-up-devlog-51" title="Getting Back Up (Devlog #51)" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335291/crop_120x90/yurei_indiedb_post.png" alt="Getting Back Up (Devlog #51)" /></a>
				<div class="content">
			 
			<a href="/games/yurei" title="Yurei"><img src="https://media.moddb.com/images/games/1/74/73995/icon_64x64.png" alt="Yurei" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/yurei/news/getting-back-up-devlog-51">Getting Back Up (Devlog #51)</a></h4>
			<span class="date">
				<time datetime="2025-05-04T09:55:59+00:00">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/games/yurei" title="Game">Yurei</a>   			</span>
			<p>After a few tough months I'm back working on the game. Talking about my localization system and future plans.</p>		</div>
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				<a href="/games/undead-heirloom/features/undead-heirloom-demo-out-now" title="Undead Heirloom" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335301/crop_120x90/preview_image_2.png" alt="Undead Heirloom" /></a>
				<div class="content">
			 
			<a href="/games/undead-heirloom" title="Undead Heirloom"><img src="https://media.moddb.com/images/games/1/88/87809/poster_itch.png" alt="Undead Heirloom" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/undead-heirloom/features/undead-heirloom-demo-out-now">Undead Heirloom</a></h4>
			<span class="date">
				<time datetime="2025-05-04">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/games/undead-heirloom" title="Game">Undead Heirloom</a>   			</span>
			<p>A hardcore retro Roguelite Bullet-Hell Shooter RPG in a pixel art graphics!</p>		</div>
	</div>
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				<a href="/games/kakhovka-the-stolen-sea/news/devlog-4-character-and-inventory" title="Devlog #4 - Character and Inventory" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335300/crop_120x90/Grandma_Values.png" alt="Devlog #4 - Character and Inventory" /></a>
				<div class="content">
			 
			<a href="/games/kakhovka-the-stolen-sea" title="Kakhovka: The Stolen Sea"><img src="https://media.moddb.com/images/games/1/87/86943/ProvisoryLogoKTSS.jpg" alt="Kakhovka: The Stolen Sea" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/kakhovka-the-stolen-sea/news/devlog-4-character-and-inventory">Devlog #4 - Character and Inventory</a></h4>
			<span class="date">
				<time datetime="2025-05-04T01:25:59+00:00">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/games/kakhovka-the-stolen-sea" title="Game">Kakhovka: The Stolen Sea</a>   			</span>
			<p>In this article you will learn about the inventory system in our game as well as one of the characters.</p>		</div>
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				<a href="/mods/half-life-laboratories/news/may-3rd-2025-news" title="May 3rd 2025 News" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335299/crop_120x90/LabLogo.png" alt="May 3rd 2025 News" /></a>
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			<a href="/games/half-life" title="Half-Life"><img src="https://media.moddb.com/images/games/1/1/1/half-life.png" alt="Half-Life" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/half-life-laboratories/news/may-3rd-2025-news">May 3rd 2025 News</a></h4>
			<span class="date">
				<time datetime="2025-05-03T23:57:13+00:00">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/mods/half-life-laboratories" title="Mod">Half-Life: Laboratories</a>   			</span>
			<p>News about what's happening with Laboratories has just been released! Learn more here.
</p>		</div>
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				<a href="/mods/metro-2031-last-chance/news/our-work-is-never-over" title="OUR. WORK. IS. NEVER. OVER." class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335297/crop_120x90/Moddb_temple_wenotdead.png" alt="OUR. WORK. IS. NEVER. OVER." /></a>
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			<a href="/games/half-life" title="Half-Life"><img src="https://media.moddb.com/images/games/1/1/1/half-life.png" alt="Half-Life" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/metro-2031-last-chance/news/our-work-is-never-over">OUR. WORK. IS. NEVER. OVER.</a></h4>
			<span class="date">
				<time datetime="2025-05-03T22:09:50+00:00">May 4 2025</time>			</span>
			<span class="subheading">
				<a href="/mods/metro-2031-last-chance" title="Mod">Metro 2031: Last Chance</a>  <a href="/mods/metro-2031-last-chance/news/our-work-is-never-over" class="commenticon">9 comments</a>  			</span>
			<p>ENG: We are not dead. Mod has not been canceled. We just have a few... troubles. RUS: Мы не мертвы. Мод не отменён. Мы просто...</p>		</div>
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				<a href="/games/rhythms-of-revolution/news/devlog-10-ui-feedback-player-focus" title="Devlog #10 – UI, Feedback &#038; Player Focus" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335295/crop_120x90/form_reesults.png" alt="Devlog #10 – UI, Feedback &#038; Player Focus" /></a>
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			<a href="/games/rhythms-of-revolution" title="Rhythms of Revolution!"><img src="https://media.moddb.com/images/games/1/87/86736/character_2.png" alt="Rhythms of Revolution!" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/rhythms-of-revolution/news/devlog-10-ui-feedback-player-focus">Devlog #10 – UI, Feedback &#038; Player Focus</a></h4>
			<span class="date">
				<time datetime="2025-05-03T20:33:59+00:00">May 3 2025</time>			</span>
			<span class="subheading">
				<a href="/games/rhythms-of-revolution" title="Game">Rhythms of Revolution!</a>   			</span>
			<p>This week we focused on polishing the user interface, revealed the results of last week's logo poll (spoiler: it was a landslide!), and launched a new...</p>		</div>
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				<a href="/games/hexborn/news/moodboards-concepts" title="Moodboards &#038; Concepts" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335293/crop_120x90/hexborn.png" alt="Moodboards &#038; Concepts" /></a>
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			<a href="/games/hexborn" title="Hexborn"><img src="https://media.moddb.com/images/games/1/88/87776/logow_bghdvaujkdx.png" alt="Hexborn" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/hexborn/news/moodboards-concepts">Moodboards &#038; Concepts</a></h4>
			<span class="date">
				<time datetime="2025-05-03T16:54:59+00:00">May 3 2025</time>			</span>
			<span class="subheading">
				<a href="/games/hexborn" title="Game">Hexborn</a>   			</span>
			<p>In this article we show the concepts and the moodboards of our game.</p>		</div>
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				<a href="/games/bleeding-deities/news/bleeding-deities-is-now-live" title="Bleeding Deities is Now Live!" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335290/crop_120x90/portadanueva2025hd2.jpg" alt="Bleeding Deities is Now Live!" /></a>
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			<a href="/games/bleeding-deities" title="Bleeding Deities"><img src="https://media.moddb.com/images/games/1/82/81898/avatar-iconbew.jpg" alt="Bleeding Deities" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/bleeding-deities/news/bleeding-deities-is-now-live">Bleeding Deities is Now Live!</a></h4>
			<span class="date">
				<time datetime="2025-05-03T13:41:55+00:00">May 3 2025</time>			</span>
			<span class="subheading">
				<a href="/games/bleeding-deities" title="Game">Bleeding Deities</a>   			</span>
			<p>Step into a mythological world inspired by ancient Mayan civilization, a fast-paced 2D action-adventure filled with combat, platforming, and exploration.</p>		</div>
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				<a href="/mods/osp2-be/news/version-0062-out" title="Version 0.06с2 out" class="image"><img src="https://media.moddb.com/cache/images/articles/1/336/335288/crop_120x90/shot-May-03-2025_13.50.06.jpg" alt="Version 0.06с2 out" /></a>
				<div class="content">
			 
			<a href="/games/quake-iii-arena" title="Quake III Arena"><img src="https://media.moddb.com/images/games/1/1/4/q3.png" alt="Quake III Arena" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/osp2-be/news/version-0062-out">Version 0.06с2 out</a></h4>
			<span class="date">
				<time datetime="2025-05-03T11:35:47+00:00">May 3 2025</time>			</span>
			<span class="subheading">
				<a href="/mods/osp2-be" title="Mod">OSP2-BE</a>   			</span>
			<p>Added teammate indicators showing player name, health, and armor.</p>		</div>
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				<a href="/games/quake/downloads/morph-play-as-monsters" title="morph / play as monsters" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289677/crop_120x90/20250506103649_1.jpg" alt="morph / play as monsters" /></a>
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			<a href="/games/quake" title="Quake"><img src="https://media.moddb.com/images/games/1/1/2/Quake.png" alt="Quake" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/games/quake/downloads/morph-play-as-monsters">morph / play as monsters</a></h4>
			<span class="date">
				<time datetime="2025-05-06T09:05:50+00:00">46mins ago</time>			</span>
			<span class="subheading">
				<a href="/games/quake" title="Game">Quake</a>  Other  			</span>
			<p>This is the morph mod, in which players can assume the forms of the various monsters of quake 1. </p>		</div>
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				<a href="/mods/run-scientist-run/downloads/run-scientist-run-v10" title="Run Scientist Run V1.0" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289676/crop_120x90/Final_-_Copie_2.png" alt="Run Scientist Run V1.0" /></a>
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			<a href="/games/black-mesa" title="Black Mesa"><img src="https://media.moddb.com/images/games/1/28/27579/blackmesa-icon.png" alt="Black Mesa" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/run-scientist-run/downloads/run-scientist-run-v10">Run Scientist Run V1.0</a></h4>
			<span class="date">
				<time datetime="2025-05-06T08:10:46+00:00">1hour ago</time>			</span>
			<span class="subheading">
				<a href="/mods/run-scientist-run" title="Mod">Run Scientist Run</a>  Full Version  			</span>
			<p>Run Scientist Run V1.0 release, right in time for Black Mesa's 10th anniversary!</p>		</div>
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				<a href="/mods/doom-definitive-edition/downloads/doom-definitive-edition-beta-2" title="Doom: Definitive Edition Beta 2" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289674/crop_120x90/icon.png" alt="Doom: Definitive Edition Beta 2" /></a>
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			<a href="/games/doom-ii" title="Doom II"><img src="https://media.moddb.com/images/games/1/1/172/icon.png" alt="Doom II" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/doom-definitive-edition/downloads/doom-definitive-edition-beta-2">Doom: Definitive Edition Beta 2</a></h4>
			<span class="date">
				<time datetime="2025-05-06T03:41:26+00:00">6hours ago</time>			</span>
			<span class="subheading">
				<a href="/mods/doom-definitive-edition" title="Mod">Doom: Definitive Edition</a>  Demo <a href="/mods/doom-definitive-edition/downloads/doom-definitive-edition-beta-2" class="commenticon">1 comment</a>  			</span>
			<p>Test release 2! Featuring a few new updates. Have fun!</p>		</div>
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				<a href="/mods/maohpg/downloads/version-0312" title="Version 0.3.1" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289673/crop_120x90/0.3.1.png" alt="Version 0.3.1" /></a>
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			<a href="/games/medal-of-honor-allied-assault" title="Medal of Honor: Allied Assault"><img src="https://media.moddb.com/images/games/1/1/8/icon.gif" alt="Medal of Honor: Allied Assault" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/maohpg/downloads/version-0312">Version 0.3.1</a></h4>
			<span class="date">
				<time datetime="2025-05-06T02:53:59+00:00">6hours ago</time>			</span>
			<span class="subheading">
				<a href="/mods/maohpg" title="Mod">Met all of honor: pissing games</a>  Patch  			</span>
			<p>i changed the title screen here in this vefrsion  </p>		</div>
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				<a href="/mods/maohpg/downloads/maohpg-v0-3" title="Version 0.3" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289671/crop_120x90/0.3.png" alt="Version 0.3" /></a>
				<div class="content">
			 
			<a href="/games/medal-of-honor-allied-assault" title="Medal of Honor: Allied Assault"><img src="https://media.moddb.com/images/games/1/1/8/icon.gif" alt="Medal of Honor: Allied Assault" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/maohpg/downloads/maohpg-v0-3">Version 0.3</a></h4>
			<span class="date">
				<time datetime="2025-05-06T01:44:59+00:00">8hours ago</time>			</span>
			<span class="subheading">
				<a href="/mods/maohpg" title="Mod">Met all of honor: pissing games</a>  Patch  			</span>
			<p>THIS WAS SUPPOSED TO RELEASE ON 4/20 BUT IT DIDN'T REALEASE FOR SOME REASOM?</p>		</div>
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				<a href="/mods/ikningen-integrated/downloads/ikningen-integrated-v-105" title="IKNingen Integrated v 1.0.5" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289672/crop_120x90/Screenshot_2025-04-13_120757.png" alt="IKNingen Integrated v 1.0.5" /></a>
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			<a href="/games/starbound" title="Starbound"><img src="https://media.moddb.com/images/games/1/28/27902/starboundicon.JPG" alt="Starbound" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/ikningen-integrated/downloads/ikningen-integrated-v-105">IKNingen Integrated v 1.0.5</a></h4>
			<span class="date">
				<time datetime="2025-05-06T00:48:35+00:00">9hours ago</time>			</span>
			<span class="subheading">
				<a href="/mods/ikningen-integrated" title="Mod">IKNingen Integrated</a>  Full Version  			</span>
			<p>Updates: - Some integrated with Frackin' Universe. Explore planets with Haunted Cemeteries or Haunted Forests to located Witch-themed furniture ... or...</p>		</div>
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				<a href="/mods/partials-mod-2/downloads/pm2v5" title="PM2v5" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289670/crop_120x90/hahaidk.png" alt="PM2v5" /></a>
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			<a href="/games/doom-ii" title="Doom II"><img src="https://media.moddb.com/images/games/1/1/172/icon.png" alt="Doom II" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/partials-mod-2/downloads/pm2v5">PM2v5</a></h4>
			<span class="date">
				<time datetime="2025-05-06T00:15:34+00:00">9hours ago</time>			</span>
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				<a href="/mods/partials-mod-2" title="Mod">Partials Mod 2</a>  Full Version  			</span>
			<p>A new release to add to the awesomeness, some new content for you guys.</p>		</div>
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				<a href="/mods/painkiller-rise-of-evil/downloads/painkiller-rise-of-evil-199-patch-d" title="Painkiller - Rise of Evil 1.99 [Patch D]" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289668/crop_120x90/fxJPlD-DDo0.jpg" alt="Painkiller - Rise of Evil 1.99 [Patch D]" /></a>
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			<a href="/games/painkiller" title="Painkiller"><img src="https://media.moddb.com/images/games/1/1/115/icon.gif" alt="Painkiller" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/painkiller-rise-of-evil/downloads/painkiller-rise-of-evil-199-patch-d">Painkiller - Rise of Evil 1.99 [Patch D]</a></h4>
			<span class="date">
				<time datetime="2025-05-05">10hours ago</time>			</span>
			<span class="subheading">
				<a href="/mods/painkiller-rise-of-evil" title="Mod">Painkiller: Rise of Evil</a>  Patch  			</span>
			<p>!!!Patch installs ONLY on ROE 1.99c version Installation: - Delete the folders (not .pak archives) LScripts, Levels, Items, Scripts from the Data folder...</p>		</div>
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				<a href="/mods/delta-final/downloads/delta-final-v12" title="Delta Final v1.2" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289666/crop_120x90/v1_dot_2_thumb.png" alt="Delta Final v1.2" /></a>
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			<a href="/games/portal" title="Portal"><img src="https://media.moddb.com/images/games/1/10/9995/Portal.png" alt="Portal" width="32" height="32" style="float: right; padding-left: 4px;" /></a>
			 
			<h4><a href="/mods/delta-final/downloads/delta-final-v12">Delta Final v1.2</a></h4>
			<span class="date">
				<time datetime="2025-05-05T22:32:43+00:00">11hours ago</time>			</span>
			<span class="subheading">
				<a href="/mods/delta-final" title="Mod">Delta Final</a>  Patch  			</span>
			<p>To use this patch, either completely reinstall the mod files or simply replace the map files of the old version with the map files from this one.</p>		</div>
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				<a href="/groups/literature-studio-creative-flame/downloads/world-of-infinitas-lore-2020-2025" title="World of Infinitas Lore 2020-2025" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289663/crop_120x90/woi_lore_2020-2025.jpeg" alt="World of Infinitas Lore 2020-2025" /></a>
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			<h4><a href="/groups/literature-studio-creative-flame/downloads/world-of-infinitas-lore-2020-2025">World of Infinitas Lore 2020-2025</a></h4>
			<span class="date">
				<time datetime="2025-05-05T21:01:25+00:00">12hours ago</time>			</span>
			<span class="subheading">
				<a href="/groups/literature-studio-creative-flame" title="Group">Literature studio &quot;Creative Flame&quot;</a>  Script  			</span>
			<p>I have decided to post all my Lore information about my World of Infinitas sci-fi universe, which i created in the period of 2020-2025 years. </p>		</div>
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										<a href="/mods/unification-mod-dawn-of-war-soulstorm/downloads/unification-v736-installer-exe" title="Unification v7.3.6 Installer .exe" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/290/289436/crop_120x90/Unification_emblem_7_0.png" alt="Unification v7.3.6 Installer .exe" /></a>
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							Full Version 60.25mb 						</span>
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										<a href="/mods/radiophobia/downloads/radiophobia-3-ver-118" title="Radiophobia 3 ver. 1.18" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/280/279991/crop_120x90/r3-main-logo.png" alt="Radiophobia 3 ver. 1.18" /></a>
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						<a href="/mods/radiophobia/downloads/radiophobia-3-ver-118" class="heading">Radiophobia 3 ver. 1.18</a>
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							Full Version 12.17gb 						</span>
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										<a href="/mods/hd-graphics-mod/downloads/battlefront-2-remaster-installer-10" title="Battlefront 2 Remaster Installer (Jan 2025)" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/194/193716/crop_120x90/bf2_poster_remaster.2.3.png" alt="Battlefront 2 Remaster Installer (Jan 2025)" /></a>
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							Full Version 3.76gb 						</span>
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						<a href="/mods/mental-omega/downloads/mental-omega-336-patch-manual-update" class="heading">Mental Omega 3.3.6 Patch (Manual Update)</a>
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							Patch 236.92mb 						</span>
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										<a href="/mods/battle-for-middle-earth-patch-222/downloads/patch-222" title="ALL IN ONE BFME LAUNCHER" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/224/223640/crop_120x90/LOGO_launcher.png" alt="ALL IN ONE BFME LAUNCHER" /></a>
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						<a href="/mods/battle-for-middle-earth-patch-222/downloads/patch-222" class="heading">ALL IN ONE BFME LAUNCHER</a>
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							Full Version 285.9mb 						</span>
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										<a href="/mods/mental-omega/downloads/mental-omega-330" title="Mental Omega 3.3.0" class="image"><img src="https://media.moddb.com/cache/images/downloads/1/116/115776/crop_120x90/moddb-thumb.png" alt="Mental Omega 3.3.0" /></a>
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						<a href="/mods/mental-omega/downloads/mental-omega-330" class="heading">Mental Omega 3.3.0</a>
						<span class="summary">
							Full Version 403.36mb 						</span>
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